Monday, March 10, 2014

Day 1 - A simple Goal.

Alright, you got to start somewhere.

I want to learn the basics of Unity. I'll use this blog to track my day by day progress. Let's define a simple achievable goal... 30 days to make my very simple first game with Unity. I won't commercialize this game... it's a personal project to get a good idea of how work the Unity 2D Editor. I'll probably put the game on download here eventually. So on Tuesday April 8th, i'll have complete my first game with Unity. Wish me good luck ^^

Here's the design overview :


TACO RUN!

A girl at the park play with her dog. She throws him a ball. TACO, her dog, run and jumps over obstacles to catch it. The girl throw the ball further. How far TACO can go?

Features

  • 2D Side scrolling Runner  
  • 2D graphics and animations (free-hand drawing)
  • One button Interface (play, jump, continue)
  • Dog behavior : run normal, run fast, analogic jump, HitPoints
  • Procedural level design, with a few ingredients : fragil obstacle (HP Dmg), Solid obstacle (Death), HP bonus (+HP or speed boost when HP full) 
  • Simplistic leaderboard (Best distance ever stored)
  • Generic Sounds to feedback gameplay 
  • Platform : Mac Desktop 

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